
An overview of the past month of development (January to February)
Hello Contestants!
We've been making tons of changes within the first part of the year. Read on to learn about our spectacular progress!
Slappy Socials
To begin with, we've had to revitalise our social media campaign and take it to higher level of quality. We're still figuring some things out, and we're by no means perfect but we're hoping this improvement will demonstrate our passion for Slap-It Together and our community!
Check us out on TikTok, Twitter or Instagram!
The New Pit Area
The Pit has had several iterations so far. Hopefully, this is the final one.
This hub area is perhaps the most important aspect of the game and provides the utmost significance to the gameplay flow; allowing players to beat the game and roll the credits. As such, we took extensive time to get this functioning to a high quality.
All empty spaces within this area will be filled to the brim with fun activities and additional geometry. Stay tuned for more updates on this!
Upgraded UI
Additionally, our HUD/UI has had a complete rework. Integrating the game's branding and playfulness, we needed to create it all from scratch. We're so happy with this result and cannot wait to show off the additional updates we make to this!
Thank You
We're excited to show off the new Rooftops area, enemy improvements and the new customisation system. But you'll have to wait until next month for more details on that!
Some of this blog post had already been touched on within social media posts so we strongly suggest joining our Discord server and following us on your chosen social media platform!